A Walk in the Woods
I thought I'd share a little story with you. It's sort of a "behind the scenes" as to why I decided to change the graphics style for Trabae(tent.).
It all started while I was trying to think of a story for my game. I grabbed a notebook, some index cards, and a couple pencils. I laid out in a recliner and started thinking, "How in the world could I make a story about a ball jumping around on some boxes?" I couldn't think of anything that I liked. Since the graphics were pretty boring anyway, I started trying to come up with a story that didn't have to fit the graphics. So I came up with a great story. I loved it.(I might share it soon) But there were some problems. Having an advanced story requires much more work. And I would also have to do a lot of 3d modeling, something that I have no experience at. So I had a tough decision. Go all out trying to make an INCREDIBLE game, or take the easy road and just settle for "a very nice game". This was an important decision. So I decided to take a walk out in the woods and see if I could make a decision.
As I started my walk, I took a direct approach. "Why should I change the game?"
"Because I want this game to be the best it can be. I don't want to settle for second best."
"Okay, so why should I not make the game?"
"Because I don't think I can do it. All of my 3d models will look terrible. I'll have to put a whole lot more effort into my game. And I'm scared that it will turn out to be a failure; and I'll have wasted all that time." I still couldn't make up my mind, both arguments were valid. So I sat down on a rock and started to try and go about my decision a bit more indirectly. So I asked myself this question: "Why am I even making games?" Well, being a Christian I believe that all men are created in the image of God; The creator of the universe. So man naturally has a desire to create. "So why do I make games and not something else?" Well to answer that question I should go back to when I first started making games. It all started one day when I was playing around with MS paint. I'd drawn Mario, a warp pip, and a goomba or two. I then used the select tool and drug Mario around the screen, making him jump and fall. I then thought, "Hmm, maybe I can make my own computer game." And with some help from google I found Game Maker. Video games had always been something only the 'professionals' could make. But now I can make video games. I can do something I thought I would never be able to do! So that's why I make video games, to do something I don't think I can do!
I can't dedicate my self enough to finish Trabae(tent.)
I can't make nice 3d models
I can't have a detailed story
I can't make an incredible game
So I'm going to dedicate myself enough to finish Trabae. I'm going to make nice 3d models, a detailed story, and an incredible game. Even if it fails miserably, maybe I'll still learn a few things along the way. Who knows?
It all started while I was trying to think of a story for my game. I grabbed a notebook, some index cards, and a couple pencils. I laid out in a recliner and started thinking, "How in the world could I make a story about a ball jumping around on some boxes?" I couldn't think of anything that I liked. Since the graphics were pretty boring anyway, I started trying to come up with a story that didn't have to fit the graphics. So I came up with a great story. I loved it.(I might share it soon) But there were some problems. Having an advanced story requires much more work. And I would also have to do a lot of 3d modeling, something that I have no experience at. So I had a tough decision. Go all out trying to make an INCREDIBLE game, or take the easy road and just settle for "a very nice game". This was an important decision. So I decided to take a walk out in the woods and see if I could make a decision.
As I started my walk, I took a direct approach. "Why should I change the game?"
"Because I want this game to be the best it can be. I don't want to settle for second best."
"Okay, so why should I not make the game?"
"Because I don't think I can do it. All of my 3d models will look terrible. I'll have to put a whole lot more effort into my game. And I'm scared that it will turn out to be a failure; and I'll have wasted all that time." I still couldn't make up my mind, both arguments were valid. So I sat down on a rock and started to try and go about my decision a bit more indirectly. So I asked myself this question: "Why am I even making games?" Well, being a Christian I believe that all men are created in the image of God; The creator of the universe. So man naturally has a desire to create. "So why do I make games and not something else?" Well to answer that question I should go back to when I first started making games. It all started one day when I was playing around with MS paint. I'd drawn Mario, a warp pip, and a goomba or two. I then used the select tool and drug Mario around the screen, making him jump and fall. I then thought, "Hmm, maybe I can make my own computer game." And with some help from google I found Game Maker. Video games had always been something only the 'professionals' could make. But now I can make video games. I can do something I thought I would never be able to do! So that's why I make video games, to do something I don't think I can do!
I can't dedicate my self enough to finish Trabae(tent.)
I can't make nice 3d models
I can't have a detailed story
I can't make an incredible game
So I'm going to dedicate myself enough to finish Trabae. I'm going to make nice 3d models, a detailed story, and an incredible game. Even if it fails miserably, maybe I'll still learn a few things along the way. Who knows?
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