Volcosis Progress Update
Since it has been such a long time since my last blog post, I decided to post about the progress I've been making.
I've made some small visual improvements:
-The back walls look a bit better
-The player model looks slightly better
-I added a level transition animation
-There is now a pause menu
-New level type
I'm also working on some new blocks and obstacles:
-Another type of push block (that can be pushed in all 4 directions)
-Special fog that keeps you from switching the gravity
-And I'll probably have to think of some more
I've also been working on the story elements of the game:
-The script is about half way done
-I've made a cool textbox engine
-I've finished the first frame of the storyboard
I also have some ideas for a few bosses. I'll see how they work out. I'll be pressed for time, but I think I can finish the game before the June deadline... I hope.
TGBTG littlejoe,
AngelWire Studio
I've made some small visual improvements:
-The back walls look a bit better
-The player model looks slightly better
-I added a level transition animation
-There is now a pause menu
-New level type
I'm also working on some new blocks and obstacles:
-Another type of push block (that can be pushed in all 4 directions)
-Special fog that keeps you from switching the gravity
-And I'll probably have to think of some more
I've also been working on the story elements of the game:
-The script is about half way done
-I've made a cool textbox engine
-I've finished the first frame of the storyboard
I also have some ideas for a few bosses. I'll see how they work out. I'll be pressed for time, but I think I can finish the game before the June deadline... I hope.
TGBTG littlejoe,
AngelWire Studio
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