So, It's been a while since my last blog post. So here's a quick recap of what I've been doing since then.
I created a neat little experimental project. I was hoping to try and turn it into an actual game, but it never got past the experimental phase:
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Codenamed: Flowall. It's neat, but not very fun |
I got to see a tornado up close:
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A partially formed tornado |
I also made a game for a college project. I wasn't able to use Gamemaker, so it's not as good of a game as it could have been. I'm happy with the result though, you can download the game by clicking here:
http://gamejolt.com/games/papercut/142267/download/build/324763
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Papercut |
After the spring college semester ended, I played with shaders to try and create some more neat visual effects:
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Based on the game "Valkyria Chronicles" |
And then I got back to working on what I was calling "My Western Game"
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Heading back to work |
I continued to work on the game, sharing updates and screenshots on both twitter and instagram.
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Spooky |
And then on September 24th I was able to show off my game at Tulsa Game XPO. It was a great way to get feedback on what I had already accomplished and get a good idea of how to keep making the game and pushing forward. I finally decided to name the game "The Ballad of Lone Phoenix."
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To the game expo! |
This past week I've been developing a game that one of my young cousins had an idea for. I really enjoy hearing the unbridled imagination of young kids, and so getting to work on something just for the sake of fun was a breath of fresh air.
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Don't have a name for this game yet, but it's pretty cool |
So here we are now. This coming week I'll be finishing up the mobile game and uploading it to app stores, and getting ready for the public demo of "The Ballad of Lone Phoenix" on November 5th.
I've got a lot to do before the public demo of TBoLP so I'm hoping that I'll be able to keep distractions to a minimum and get the work done.
Thanks for reading!
William Josiah Jones
T.G.B.T.G.
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