Showing posts from August, 2013

Volcosis 1.1 update

Since I've released Volcosis I've gotten quite a bit of great feedback.  And I want to say thanks to those of you that have complimented my game.  But there were some people that had some complaints.  So I've decided to update the game and fix some of those things: Volcosis 1.1 Changelog: -Updated credits -Updated beginning dialogue -You can skip a level after 10 deaths -Added brightness setting It's a pretty minor update, but I figured it couldn't hurt to add just a few more touches. You can download the update from the Gamejolt page here TGBTG, littlejoe, Angelwire Studio

General Update/Exciting news

I wanted to give everyone an update on what I've been doing for the last week or so.

Volcosis Post Release

As of today, Volcosis has been out for 1 week.  It seems like much much longer than that.  I thought I'd post and let everybody what I've been doing and some of the responses I've received.